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  • General programming languages
    • C++
  • Algorithm design techniques
    • Basis
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    • Physical simulation
      • Fluid simulation
    • Character animation
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    • Real-time rendering
    • Offline rendering
  • Graphics systems and interfaces
    • GPU
    • Vulkan
    • Direct3D12
    • OpenGL
    • Game engine

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Documentation
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Game engine

Game engine

Nanite

  • A deep dive

Super resolution & frame interpolation

Reference

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Resource

  • Game engine architecture
  • GAMES104 modern game engine
Last updated on Jun 20, 2025

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