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  • General programming languages
    • C++
  • Algorithm design techniques
    • Basis
  • Computer vision
    • Basis
  • Machine learning approaches
    • Deep learning
  • Animation
    • Physical simulation
    • Character animation
  • Rendering
    • Real-time rendering
    • Offline rendering
  • Graphics systems and interfaces
    • GPU
    • Vulkan
    • Direct3D12
    • OpenGL
    • Game engine

On this page

  • Nanite
  • Super resolution & frame interpolation
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  • Resource

Game engine

Nanite

  • A deep dive

Super resolution & frame interpolation

Reference

  • AMD FidelityFX-SDK

Resource

  • Game engine architecture
  • GAMES104 modern game engine
Last updated on Jun 20, 2025

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