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  • General programming languages
    • C++
  • Algorithm design techniques
    • Basis
  • Animation
    • Physical simulation
      • Fluid simulation
    • Character animation
  • Rendering
    • Real-time rendering
    • Offline rendering
  • Graphics systems and interfaces
    • GPU
    • Vulkan
    • Direct3D12
    • OpenGL
    • Game engine

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Documentation
Animation
Physical simulation

Physical simulation

Resource

  • An introduction to physics-based animation(2018)
  • Real time physics
Last updated on Apr 22, 2024

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